NettetRemarks. When an element captures the mouse, it receives mouse input whether the cursor is within its borders. To release mouse capture, call Capture passing null as the element to capture. If the mouse is captured when a MouseDown or MouseUp event is raised and the input is not going to the element underneath the mouse ... NettetMouseCaptureEvent. MouseCaptureEvent is sent when an element takes the mouse capture. target: The element that takes the capture. MouseCaptureOutEvent. …
事件类型参考 - Unity 手册
NettetMouse capture events. Pointer capture events. When an element captures the mouse or pointer, it’s the only element that receives events from the pointing device until the … NettetMouseCaptureEvent MouseCaptureEventBase MouseCaptureOutEvent MouseDownEvent MouseEnterEvent MouseEnterWindowEvent MouseEventBase MouseLeaveEvent MouseLeaveWindowEvent MouseManipulator MouseMoveEvent MouseOutEvent MouseOverEvent MouseUpEvent PanelChangedEventBase … pool clear chemical
分发事件 - Unity 手册
NettetChangeEvent. ChangeEvent 是元素值更改时发送的通用事件。. 通常在控件更改时发送。. 对于 InputEvent 控件,不会针对控件中的每个输入事件发送此事件,而是仅在值更改时发送。. 通常是控件失去焦点或按下 Enter 键时。. :值的类型。. target :发生值更改 … Nettet10. mar. 2024 · Success! Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each … Nettet25. nov. 2015 · 5 Answers. You could use a low level mouse hook. See this example and check for the WM_MOUSEMOVE mesage in HookCallback. You could also use the IMessageFilter class to catch the Mouse Events and trigger an event to get the position (note: this will only get the position over the window, not outside of it): pool clearance 18x52